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Lowpoly Landscape Tiles

I started this project because I wanted to diversify my Portfolio.
I began with the smaller house tiles and right from the start I made sure that the grid snap in Unreal works for the tiles.
I always wanted to make something in this distinct lowpoly style because I really like it!
The Models were made in 3Dsmax I also did the complete UV Unwrap for the lightbake.
I assigned the colors in 3Dsmax with Material ID's, later in Unreal I created a Mastermaterial and Instances for the different ID's and also finalized the colors as well as added a slight gradient to the colors to give it more depth and make it look more interesting.

I had so much fun working on this Project and I will definitely keep exploring this art style more in the future ! :)

rendered in Unreal + Post in Photoshop

rendered in Unreal + Post in Photoshop

rendered in Unreal

rendered in Unreal

Building Progress Timelapse

Building the Landscape

Building the Landscape

Houses, Crops and Lifestock

Houses, Crops and Lifestock

Woods, Mountain, Roads, Rivers

Woods, Mountain, Roads, Rivers

Mastermaterial + Instances

Mastermaterial + Instances

References

References

WIP #1

WIP #1

WIP #2

WIP #2

WIP #3

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WIP #4

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WIP #5

WIP #5

WIP #6

WIP #6

WIP #7

WIP #7

WIP #8

WIP #8