I started working on this project a couple of weeks ago, our task was to model, texture and light a streetscene in day and night with vray.
Since i always wanted to do a medieval village i went a little crazy with the details, but since I´m an aspiring Environment artist I wanted to show what i can do with 3ds max, substance Painter and Vray.
The Houses consist of 6 modular building parts and some accessories such as windows and balconys and Stairs and so on.
everything you see here is textured in Substance painter ~ except the water, that´s just a vray material.
i have to do a composite of the renders, also i still have to set up the night Lighting.
SO i hope you like it and stay tuned for updates :) ~ 6+ weeks of work