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modular "Sci-Fi" Corridor

This is a Participant of CGTrader Awards at https://www.cgtrader.com/

I started this Project with the goal to create a fully modular multi purpose wall system.
the plan is that it is usable for all sorts of settings just by changing the textures and some attachments. Since my Portfolio lacked some Sci-Fi stuff i first started to focus on that setting. Everything is modeled in 3dsmax 16 and textured in Substance painter.

This is a Participant of CGTrader Awards at https://www.cgtrader.com/

progress Gif

progress Gif

Plug and unplug attachements as you like, works for all walls

Plug and unplug attachements as you like, works for all walls

Curved walls

Curved walls

window

window

Greenhouse module (Plant textures and meshes from Nobiax)

Greenhouse module (Plant textures and meshes from Nobiax)

Doorway + Door

Doorway + Door

Pillar attachements for walls

Pillar attachements for walls

Floors, ceiling and ceiling lamps

Floors, ceiling and ceiling lamps

Bench

Bench

Posters, Displays

Posters, Displays

Misc. Props

Misc. Props

Plantpot

Plantpot

second iteration, tweaked the parts a bit more, you are now able to build a closed tunnel system, i also made the main corridors double the size so i can have some variation in main and side tunnels, although i have to redo the main shutter gates now

second iteration, tweaked the parts a bit more, you are now able to build a closed tunnel system, i also made the main corridors double the size so i can have some variation in main and side tunnels, although i have to redo the main shutter gates now

render tests in Marmoset ( i forgot to untick the triangulate, silly me)

render tests in Marmoset ( i forgot to untick the triangulate, silly me)

render tests in Marmoset ( i forgot to untick the triangulate, silly me)

render tests in Marmoset ( i forgot to untick the triangulate, silly me)

first tunnel and room building test..discovered that the measures are off somewhere, it is not possible to build an closed tunnel system

first tunnel and room building test..discovered that the measures are off somewhere, it is not possible to build an closed tunnel system

first building tests if everything fits together how it is supposed to

first building tests if everything fits together how it is supposed to

first WIP shot of the exterior wall Set

first WIP shot of the exterior wall Set

first Normal and baking tests in Substance painter (rendered in Iray)

first Normal and baking tests in Substance painter (rendered in Iray)

first modeling tests in 3ds max

first modeling tests in 3ds max

moodboard/references

moodboard/references